Saturday, March 10, 2012

New Game releases/Big news for everyone!

Week in Gaming: Big news for big-name games, little guys still fighting a battle

This week we saw the release of the much-anticipated Mass Effect 3 and an announcement that 2013 will bring a new SimCity chapter. But it wasn't all about the heavy-hitters. Opposable Thumbs also brought you stories about indie developers fighting blatant rip-offs of their games, and "protestors" outside of GDC unhappy with the way games seem to nickle-and-dime the player instead of enticing them with better, more challenging games.
Mass Effect 3 review: a proper ending—but not a perfect oneMass Effect 3 lives up to the high expectations set by the previous games in the series, wrapping up the sprawling story and offering a more action-packed experience, though the experience isn't without its problems.
Binding of Isaac creator: Nintendo rejection shows internal divisions over company's imageThe Binding of Isaac creator Edmund McMillen tells Ars Technica that his discussions with Nintendo over a potential 3DS version of the game show a company with serious internal divisions over how to balance its family-friendly image with broader content.
Maxis announces new SimCity for 2013: Maxis will finally be creating a new entry in the popular SimCityfranchise in 2013, promising features such as full 3D graphics, internet-connected cities that can affect one another, and even "curvy roads"
Attacking the clones: indie game devs fight blatant rip-offs: Clones of games are causing trouble not only for developers, but for an unwary gaming public. A presentation at GDC explored ways of attacking the problem of cloned games.
"Protestors" call games industry a "temple of sin," demand repentance: A pair of "protesters" outside the Game Developers Conference helped draw attention to what they see as the sins of a game industry focused too much on monetizing players and too little on providing meaningful experiences.
Artificially intelligent vs. artificially human: creating better NPCs: At a Game Developers Conference presentation this week, two industry veterans laid out some ideas for making in-game characters more believably human, rather than rigidly, logically intelligent.
Epic touts console-quality graphics in browser-based Flash games with Unreal Engine: At a Game Developers Conference presentation, Epic Games President Mark Rein showed off the power of Epic's Unreal Engine 3 running inside a Flash-powered browser window, including a better-than-console version of Unreal Tournament 3.
Guffaws and awkward laughter: game devs react to Indie Game: The Movie: At a special Game Developers Conference showing, Indie Game: The Movie faced an audience full of game developers who seemed to relate deeply to the emotional stories being told on screen.

[LEAGUE OF LEGENDS]This weeks champions rotation!


Tuesday, April 26, 2011

New Start, New beginning

Tune in for not only, gaming news, but for me to review cheap games, because I am in fact poor... Plus gaming tips!

Wednesday, September 22, 2010

New to gaming?

No big deal, just PM me, and Ill be able to get you up to date with everything gaming!